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[K21!] Kingdom 2321!

as of Jul 11, 2026 21:44 UTC

Kingdom
#2957
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
141066569
Power
94.7M
#13 / 322 by power
Top 12% among 70-100M
Kill Points
4.46B
#6 / 322 by KP
Top 17% among 70-100M
Deaths
16.5M
#16 / 322 by deaths
Top 53% among 70-100M
Kills
350.7M
Healing
212M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 17%Top 4%
DeathsTop 5%Top 53%Top 9%
PowerTop 5%Top 12%Top 4%

Efficiency

KP per heal
21.0
kill points earned per unit healed
Kill / heal ratio
1.65
total kills vs healing
T4+T5 kill share
84.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.88B64.6%
T4
1.53B34.4%
T3
22.2M0.5%
T2
14.3M0.3%
T1
8.15M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
143.9M41.0%
T4
153.3M43.7%
T3
5.55M1.6%
T2
7.13M2.0%
T1
40.7M11.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.5M39.6%
Hero
6.80M7.2%
Tech
31.3M33.1%
Building
19.1M20.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
11.9B
RSS assisted
115.4K

Scan history

3 scans · Jul 11, 2026 05:42 UTC Jul 11, 2026 21:44 UTC
Power94.7M
Jul 11, 2026 05:42 UTC - 99,796,798Jul 11, 2026 14:07 UTC - 99,647,628Jul 11, 2026 21:44 UTC - 94,686,053
Kill points4.46B
Jul 11, 2026 05:42 UTC - 4,441,170,613Jul 11, 2026 14:07 UTC - 4,441,536,863Jul 11, 2026 21:44 UTC - 4,456,593,533
Deaths16.5M
Jul 11, 2026 05:42 UTC - 16,537,183Jul 11, 2026 14:07 UTC - 16,537,183Jul 11, 2026 21:44 UTC - 16,537,183
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 21:44 UTC#295794.7M-4.96M+15.1M--
Jul 11, 2026 14:07 UTC#295799.6M-149.2K+366.3K--
Jul 11, 2026 05:42 UTC#295799.8Mfirst scan on record