Danielv1
[US"A] United States"
as of Jul 12, 2026 20:31 UTC
- Kingdom
- #3209
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 141388679
Power
77.6M
#35 / 340 by power
Top 71% among 70-100M
Kill Points
2.94B
#19 / 340 by KP
Top 29% among 70-100M
Deaths
17M
#25 / 340 by deaths
Top 51% among 70-100M
Kills
229.3M
Healing
202.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 29% | Top 5% |
| Deaths | Top 8% | Top 51% | Top 9% |
| Power | Top 11% | Top 71% | Top 10% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.13
- total kills vs healing
- T4+T5 kill share
- 80.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.11B71.6%
T4
800.6M27.2%
T3
20.6M0.7%
T2
6.60M0.2%
T1
7.08M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
105.4M46.0%
T4
80.1M34.9%
T3
5.14M2.2%
T2
3.30M1.4%
T1
35.4M15.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.2M27.4%
Hero
5.68M7.3%
Tech
31.3M40.4%
Building
19.4M24.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.1B
- RSS assisted
- 123K
Scan history
3 scans · Jul 11, 2026 06:27 UTC → Jul 12, 2026 20:31 UTC
Power77.6M
Kill points2.94B
Deaths17M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:31 UTC | #3209 | 77.6M | -482.2K | +547.5K | - | +5.75K |
| Jul 11, 2026 22:38 UTC | #3209 | 78.1M | - | - | - | - |
| Jul 11, 2026 06:27 UTC | #3209 | 78.1M | first scan on record | |||