Muzan Kid lone
[80vS] 80 VS Son
as of Jul 16, 2026 00:48 UTC
- Kingdom
- #1680
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 14198381
Power
56.2M
#71 / 334 by power
Top 70% among 50-70M
Kill Points
1.87B
#24 / 334 by KP
Top 6% among 50-70M
Deaths
21.5M
#24 / 334 by deaths
Top 7% among 50-70M
Kills
314.2M
Healing
151.1M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 6% | Top 7% |
| Deaths | Top 8% | Top 7% | Top 6% |
| Power | Top 22% | Top 70% | Top 17% |
Efficiency
- KP per heal
- 12.4
- kill points earned per unit healed
- Kill / heal ratio
- 2.08
- total kills vs healing
- T4+T5 kill share
- 52.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.01B54.2%
T4
805.7M43.1%
T3
24M1.3%
T2
3.81M0.2%
T1
22.7M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
50.7M20.1%
T4
80.6M31.9%
T3
5.99M2.4%
T2
1.91M0.8%
T1
113.3M44.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
752.3K1.3%
Hero
5.10M9.1%
Tech
31.3M55.8%
Building
19M33.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.2B
- RSS assisted
- 90.7K
Scan history
4 scans · Jul 11, 2026 00:18 UTC → Jul 16, 2026 00:48 UTC
Power56.2M
Kill points1.87B
Deaths21.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:48 UTC | #1680 | 56.2M | +15.9K | - | - | - |
| Jul 13, 2026 18:42 UTC | #1680 | 56.2M | +15.9K | - | - | - |
| Jul 11, 2026 20:15 UTC | #1680 | 56.2M | +7.95K | - | - | - |
| Jul 11, 2026 00:18 UTC | #1680 | 56.1M | first scan on record | |||