Hippoº2
[HK~2] Hell Kings
as of Jul 15, 2026 03:47 UTC
- Kingdom
- #3202
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 142106560
Power
95M
#25 / 740 by power
Top 11% among 70-100M
Kill Points
8.83B
#19 / 740 by KP
Top 5% among 70-100M
Deaths
14.1M
#58 / 740 by deaths
Top 63% among 70-100M
Kills
605.8M
Healing
362.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 5% | Top 2% |
| Deaths | Top 8% | Top 63% | Top 11% |
| Power | Top 4% | Top 11% | Top 4% |
Efficiency
- KP per heal
- 24.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.67
- total kills vs healing
- T4+T5 kill share
- 86.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.12B80.6%
T4
1.66B18.8%
T3
29.2M0.3%
T2
9.33M0.1%
T1
14.4M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
356M58.8%
T4
165.8M27.4%
T3
7.30M1.2%
T2
4.66M0.8%
T1
72M11.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.5M40.5%
Hero
5.79M6.1%
Tech
31.3M33.0%
Building
19.4M20.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.5B
- RSS assisted
- 159.7K
Scan history
4 scans · Jul 11, 2026 06:31 UTC → Jul 15, 2026 03:47 UTC
Power95M
Kill points8.83B
Deaths14.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:47 UTC | #3202 | 95M | +1.02M | +119.3M | - | +5.77M |
| Jul 12, 2026 15:01 UTC | #3202 | 94M | -833.4K | +27.2M | - | +1.10M |
| Jul 12, 2026 04:22 UTC | #3202 | 94.8M | -660.5K | +175.3M | +73.6K | +8.61M |
| Jul 11, 2026 06:31 UTC | #3202 | 95.5M | first scan on record | |||