Call Me Tiger
[3414] 亗 N O M A D S 亗
as of Jul 11, 2026 15:38 UTC
- Kingdom
- #3414
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 142197918
Power
81.5M
#15 / 170 by power
Top 55% among 70-100M
Kill Points
410.9M
#25 / 170 by KP
Top 86% among 70-100M
Deaths
6.51M
#31 / 170 by deaths
Top 91% among 70-100M
Kills
124.4M
Healing
108.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 15% | Top 86% | Top 14% |
| Deaths | Top 19% | Top 91% | Top 20% |
| Power | Top 9% | Top 55% | Top 8% |
Efficiency
- KP per heal
- 3.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.14
- total kills vs healing
- T4+T5 kill share
- 25.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
145.6M35.4%
T4
237.7M57.9%
T3
6.88M1.7%
T2
2.61M0.6%
T1
18.1M4.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
7.28M5.9%
T4
23.8M19.1%
T3
1.72M1.4%
T2
1.30M1.0%
T1
90.3M72.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.5M33.8%
Hero
3.49M4.3%
Tech
31.3M38.5%
Building
19.1M23.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13B
- RSS assisted
- 30.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.