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Deathᶜᵏ

[!CK] Crazy~Killers

as of Jul 13, 2026 17:04 UTC

Kingdom
#1415
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
14259440
Power
116.8M
#2 / 384 by power
Top 38% among 100-200M
Kill Points
11.3B
#2 / 384 by KP
Top 25% among 100-200M
Deaths
39.7M
#4 / 384 by deaths
Top 27% among 100-200M
Kills
712.7M
Healing
407.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 25%Top 1%
DeathsTop 2%Top 27%Top 2%
PowerTop 1%Top 38%Top 2%

Efficiency

KP per heal
27.8
kill points earned per unit healed
Kill / heal ratio
1.75
total kills vs healing
T4+T5 kill share
96.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
9.17B81.0%
T4
2.14B18.9%
T3
6.13M0.1%
T2
3.95M0.0%
T1
4.18M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
458.7M65.8%
T4
214M30.7%
T3
1.53M0.2%
T2
1.97M0.3%
T1
20.9M3.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
57.4M49.2%
Hero
8.69M7.4%
Tech
31.3M26.8%
Building
19.4M16.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.3B
RSS assisted
150.4K

Scan history

3 scans · Jul 12, 2026 17:18 UTC Jul 13, 2026 17:04 UTC
Power116.8M
Jul 12, 2026 17:18 UTC - 125,872,412Jul 12, 2026 20:56 UTC - 122,180,682Jul 13, 2026 17:04 UTC - 116,806,380
Kill points11.3B
Jul 12, 2026 17:18 UTC - 11,115,067,444Jul 12, 2026 20:56 UTC - 11,172,736,460Jul 13, 2026 17:04 UTC - 11,327,731,999
Deaths39.7M
Jul 12, 2026 17:18 UTC - 38,686,908Jul 12, 2026 20:56 UTC - 39,157,893Jul 13, 2026 17:04 UTC - 39,669,542
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:04 UTC#1415116.8M-5.37M+155M+511.6K+3.31M
Jul 12, 2026 20:56 UTC#1415122.2M-3.69M+57.7M+471K+2.91M
Jul 12, 2026 17:18 UTC#1415125.9Mfirst scan on record