Oldidq
No alliance
as of Jul 14, 2026 02:35 UTC
- Kingdom
- #2497
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 14288883
Power
60.1M
#178 / 729 by power
Top 50% among 50-70M
Kill Points
3.33B
#9 / 729 by KP
Top 2% among 50-70M
Deaths
30.7M
#8 / 729 by deaths
Top 2% among 50-70M
Kills
265.2M
Healing
143.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 5% |
| Deaths | Top 2% | Top 2% | Top 3% |
| Power | Top 25% | Top 50% | Top 15% |
Efficiency
- KP per heal
- 23.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.85
- total kills vs healing
- T4+T5 kill share
- 84.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.33B70.0%
T4
976.2M29.4%
T3
8.53M0.3%
T2
4.50M0.1%
T1
7.08M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
116.5M45.9%
T4
97.6M38.4%
T3
2.13M0.8%
T2
2.25M0.9%
T1
35.4M14.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.28M5.5%
Hero
6.08M10.1%
Tech
31.3M52.2%
Building
19.4M32.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.4B
- RSS assisted
- 147.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.