Air Tech
[~FG] Fruit~Gang
as of Jul 12, 2026 20:29 UTC
- Kingdom
- #3610
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 143012079
Power
63.2M
#55 / 750 by power
Top 34% among 50-70M
Kill Points
1.71B
#24 / 750 by KP
Top 7% among 50-70M
Deaths
8.89M
#81 / 750 by deaths
Top 50% among 50-70M
Kills
204.9M
Healing
81M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 7% | Top 8% |
| Deaths | Top 11% | Top 50% | Top 16% |
| Power | Top 8% | Top 34% | Top 14% |
Efficiency
- KP per heal
- 21.1
- kill points earned per unit healed
- Kill / heal ratio
- 2.53
- total kills vs healing
- T4+T5 kill share
- 66.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
507.6M29.7%
T4
1.11B64.8%
T3
61.8M3.6%
T2
21.9M1.3%
T1
8.49M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
25.4M12.4%
T4
110.6M54.0%
T3
15.5M7.5%
T2
11M5.3%
T1
42.5M20.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.12M14.4%
Hero
3.57M5.6%
Tech
31.3M49.6%
Building
19.1M30.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.7B
- RSS assisted
- 59K
Scan history
4 scans · Jul 12, 2026 05:39 UTC → Jul 12, 2026 20:29 UTC
Power63.2M
Kill points1.71B
Deaths8.89M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:29 UTC | #3610 | 63.2M | - | - | - | - |
| Jul 12, 2026 20:03 UTC | #3610 | 63.2M | - | - | - | - |
| Jul 12, 2026 16:23 UTC | #3610 | 63.2M | - | - | - | - |
| Jul 12, 2026 05:39 UTC | #3610 | 63.2M | first scan on record | |||