乄Prince TK
[85S!] 亗 SEAL TEAM 亗
as of Jul 13, 2026 05:43 UTC
- Kingdom
- #2085
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 143079667
Power
85.8M
#10 / 216 by power
Top 39% among 70-100M
Kill Points
1.87B
#8 / 216 by KP
Top 45% among 70-100M
Deaths
11.3M
#23 / 216 by deaths
Top 75% among 70-100M
Kills
155.4M
Healing
162.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 45% | Top 7% |
| Deaths | Top 11% | Top 75% | Top 13% |
| Power | Top 5% | Top 39% | Top 7% |
Efficiency
- KP per heal
- 11.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.96
- total kills vs healing
- T4+T5 kill share
- 72.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.37B73.1%
T4
445.9M23.8%
T3
36M1.9%
T2
15.6M0.8%
T1
5.13M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
68.4M44.0%
T4
44.6M28.7%
T3
9.01M5.8%
T2
7.82M5.0%
T1
25.6M16.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.3M37.7%
Hero
3.81M4.4%
Tech
30.7M35.7%
Building
19M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.4B
- RSS assisted
- 100.6K
Scan history
3 scans · Jul 11, 2026 02:34 UTC → Jul 13, 2026 05:43 UTC
Power85.8M
Kill points1.87B
Deaths11.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:43 UTC | #2085 | 85.8M | -2.88M | +12.5M | +94.8K | +1.35K |
| Jul 11, 2026 11:44 UTC | #2085 | 88.7M | +240K | +19M | - | +825K |
| Jul 11, 2026 02:34 UTC | #2085 | 88.5M | first scan on record | |||