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[NBA1] BBT棒棒糖NBA

as of Jul 12, 2026 00:33 UTC

Kingdom
#1422
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
143600449
Power
81.4M
#32 / 151 by power
Top 56% among 70-100M
Kill Points
1.37B
#22 / 151 by KP
Top 56% among 70-100M
Deaths
9.97M
#56 / 151 by deaths
Top 80% among 70-100M
Kills
96.9M
Healing
100.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 15%Top 56%Top 9%
DeathsTop 38%Top 80%Top 15%
PowerTop 22%Top 56%Top 8%

Efficiency

KP per heal
13.7
kill points earned per unit healed
Kill / heal ratio
0.97
total kills vs healing
T4+T5 kill share
82.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.09B79.3%
T4
257.5M18.8%
T3
17.9M1.3%
T2
7.15M0.5%
T1
1.77M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
54.3M56.0%
T4
25.7M26.6%
T3
4.47M4.6%
T2
3.58M3.7%
T1
8.83M9.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.8M34.2%
Hero
3.53M4.3%
Tech
31.3M38.5%
Building
18.7M23.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.1B
RSS assisted
95.3K

Scan history

3 scans · Jul 9, 2026 19:00 UTC Jul 12, 2026 00:33 UTC
Power81.4M
Jul 9, 2026 19:00 UTC - 78,428,346Jul 10, 2026 22:55 UTC - 81,011,560Jul 12, 2026 00:33 UTC - 81,434,444
Kill points1.37B
Jul 9, 2026 19:00 UTC - 1,338,269,285Jul 10, 2026 22:55 UTC - 1,370,533,945Jul 12, 2026 00:33 UTC - 1,370,533,945
Deaths9.97M
Jul 9, 2026 19:00 UTC - 9,969,189Jul 10, 2026 22:55 UTC - 9,969,189Jul 12, 2026 00:33 UTC - 9,969,189
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 00:33 UTC#142281.4M+422.9K--+93.9K
Jul 10, 2026 22:55 UTC#142281M+2.58M+32.3M-+3.39M
Jul 9, 2026 19:00 UTC#142278.4Mfirst scan on record