ᴰᵂᴺGaio1i
[~VA~] ~ Villain Animals ~
as of Jul 11, 2026 15:58 UTC
- Kingdom
- #3518
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 143766717
Power
85.1M
#49 / 166 by power
Top 42% among 70-100M
Kill Points
2.49B
#20 / 166 by KP
Top 35% among 70-100M
Deaths
18.7M
#18 / 166 by deaths
Top 45% among 70-100M
Kills
176.4M
Healing
165.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 35% | Top 6% |
| Deaths | Top 11% | Top 45% | Top 8% |
| Power | Top 30% | Top 42% | Top 7% |
Efficiency
- KP per heal
- 15.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.07
- total kills vs healing
- T4+T5 kill share
- 92.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.68B67.6%
T4
789.1M31.7%
T3
12.1M0.5%
T2
2.64M0.1%
T1
1.83M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
84M47.6%
T4
78.9M44.7%
T3
3.02M1.7%
T2
1.32M0.7%
T1
9.14M5.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.6M33.6%
Hero
6.04M7.1%
Tech
31.3M36.8%
Building
19.1M22.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.1B
- RSS assisted
- 73.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.