Viktorvvv
[95SB] VIKTORY 2024
as of Jul 11, 2026 14:14 UTC
- Kingdom
- #2995
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 143869927
Power
39.2M
#23 / 80 by power
Top 28% among 25-50M
Kill Points
40.6M
#26 / 80 by KP
Top 50% among 25-50M
Deaths
12.8M
#12 / 80 by deaths
Top 4% among 25-50M
Kills
3.76M
Healing
18.6M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 33% | Top 50% | Top 28% |
| Deaths | Top 15% | Top 4% | Top 12% |
| Power | Top 29% | Top 28% | Top 24% |
Efficiency
- KP per heal
- 2.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.20
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
14.1M34.8%
T4
25M61.5%
T3
1.18M2.9%
T2
273.6K0.7%
T1
23.7K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
707.4K18.8%
T4
2.50M66.5%
T3
295.7K7.9%
T2
136.8K3.6%
T1
118.4K3.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.74M4.4%
Hero
3.78M9.6%
Tech
16.6M42.2%
Building
17.1M43.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.5B
- RSS assisted
- 1.66K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.