A11Season
No alliance
as of Jul 10, 2026 21:42 UTC
- Kingdom
- #1240
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 14390133
Power
63.7M
#58 / 148 by power
Top 32% among 50-70M
Kill Points
220.9M
#45 / 148 by KP
Top 60% among 50-70M
Deaths
16M
#29 / 148 by deaths
Top 18% among 50-70M
Kills
16.2M
Healing
34.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 31% | Top 60% | Top 17% |
| Deaths | Top 20% | Top 18% | Top 9% |
| Power | Top 40% | Top 32% | Top 14% |
Efficiency
- KP per heal
- 6.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.47
- total kills vs healing
- T4+T5 kill share
- 95.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
170.5M77.2%
T4
50.2M22.7%
T3
131.4K0.1%
T2
50.6K0.0%
T1
106.3K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
8.52M60.3%
T4
5.02M35.5%
T3
32.9K0.2%
T2
25.3K0.2%
T1
531.3K3.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
9.37M14.7%
Hero
3.81M6.0%
Tech
31.3M49.2%
Building
19.1M30.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.25B
- RSS assisted
- 37K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.