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[29TT] Toxic Templars

as of Jul 13, 2026 04:02 UTC

Kingdom
#3356
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
144037463
Power
88.4M
#8 / 513 by power
Top 30% among 70-100M
Kill Points
2.50B
#6 / 513 by KP
Top 35% among 70-100M
Deaths
20.9M
#14 / 513 by deaths
Top 37% among 70-100M
Kills
263.2M
Healing
234.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 35%Top 6%
DeathsTop 3%Top 37%Top 6%
PowerTop 2%Top 30%Top 6%

Efficiency

KP per heal
10.7
kill points earned per unit healed
Kill / heal ratio
1.12
total kills vs healing
T4+T5 kill share
63.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.49B59.4%
T4
936.4M37.4%
T3
44.5M1.8%
T2
21.4M0.9%
T1
14.7M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
74.4M28.3%
T4
93.6M35.6%
T3
11.1M4.2%
T2
10.7M4.1%
T1
73.3M27.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
31.9M36.1%
Hero
5.82M6.6%
Tech
31.3M35.5%
Building
19.3M21.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.1B
RSS assisted
104.6K

Scan history

3 scans · Jul 12, 2026 05:11 UTC Jul 13, 2026 04:02 UTC
Power88.4M
Jul 12, 2026 05:11 UTC - 88,296,258Jul 13, 2026 03:35 UTC - 88,402,214Jul 13, 2026 04:02 UTC - 88,402,214
Kill points2.50B
Jul 12, 2026 05:11 UTC - 2,504,838,289Jul 13, 2026 03:35 UTC - 2,504,838,289Jul 13, 2026 04:02 UTC - 2,504,838,289
Deaths20.9M
Jul 12, 2026 05:11 UTC - 20,860,392Jul 13, 2026 03:35 UTC - 20,860,392Jul 13, 2026 04:02 UTC - 20,860,392
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 04:02 UTC#335688.4M----
Jul 13, 2026 03:35 UTC#335688.4M+106K---
Jul 12, 2026 05:11 UTC#335688.3Mfirst scan on record