メᶜ KunKa
[D>C] Dynastic Carnage
as of Jul 12, 2026 04:05 UTC
- Kingdom
- #3010
- Civilization
- Civ 13
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 144250641
Power
99.3M
#3 / 308 by power
Top 2% among 70-100M
Kill Points
2.18B
#18 / 308 by KP
Top 40% among 70-100M
Deaths
13.2M
#21 / 308 by deaths
Top 67% among 70-100M
Kills
210.9M
Healing
212.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 40% | Top 7% |
| Deaths | Top 7% | Top 67% | Top 11% |
| Power | Top 1% | Top 2% | Top 3% |
Efficiency
- KP per heal
- 10.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.99
- total kills vs healing
- T4+T5 kill share
- 63.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.64B75.1%
T4
515.6M23.6%
T3
7.54M0.3%
T2
6.18M0.3%
T1
14.5M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
81.9M38.8%
T4
51.6M24.4%
T3
1.88M0.9%
T2
3.09M1.5%
T1
72.5M34.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
41.9M42.2%
Hero
6.72M6.8%
Tech
31.3M31.6%
Building
19.4M19.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.6B
- RSS assisted
- 108.8K
Scan history
2 scans · Jul 11, 2026 05:53 UTC → Jul 12, 2026 04:05 UTC
Power99.3M
Kill points2.18B
Deaths13.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 04:05 UTC | #3010 | 99.3M | -11.8M | +162.1M | +797K | +9.14M |
| Jul 11, 2026 05:53 UTC | #3010 | 111.1M | first scan on record | |||