BylbBAlII
[-R&D] Razor of Death
as of Jul 11, 2026 16:33 UTC
- Kingdom
- #3666
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 144767030
Power
76.9M
#7 / 188 by power
Top 74% among 70-100M
Kill Points
1.63B
#6 / 188 by KP
Top 50% among 70-100M
Deaths
10.1M
#17 / 188 by deaths
Top 79% among 70-100M
Kills
169.3M
Healing
192.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 50% | Top 8% |
| Deaths | Top 10% | Top 79% | Top 14% |
| Power | Top 4% | Top 74% | Top 10% |
Efficiency
- KP per heal
- 8.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.88
- total kills vs healing
- T4+T5 kill share
- 63.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.08B66.5%
T4
525.3M32.3%
T3
4.88M0.3%
T2
1.81M0.1%
T1
12.1M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
54.1M32.0%
T4
52.5M31.0%
T3
1.22M0.7%
T2
905.3K0.5%
T1
60.5M35.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.7M30.8%
Hero
5.30M6.9%
Tech
28.6M37.1%
Building
19.4M25.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.9B
- RSS assisted
- 86.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.