RazzFarm4
No alliance
as of Jul 13, 2026 06:38 UTC
- Kingdom
- #3490
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 145032084
Power
19.9M
#176 / 292 by power
Top 12% among <25M
Kill Points
587.4K
#239 / 292 by KP
Top 37% among <25M
Deaths
125K
#255 / 292 by deaths
Top 49% among <25M
Kills
95.1K
Healing
557.6K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 82% | Top 37% | Top 59% |
| Deaths | Top 88% | Top 49% | Top 66% |
| Power | Top 61% | Top 12% | Top 43% |
Efficiency
- KP per heal
- 1.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.17
- total kills vs healing
- T4+T5 kill share
- 47.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5200.1%
T4
455.1K77.5%
T3
128.3K21.8%
T2
00.0%
T1
3.49K0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
260.0%
T4
45.5K47.9%
T3
32.1K33.7%
T2
00.0%
T1
17.5K18.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.68M18.5%
Hero
938.4K4.7%
Tech
4.58M23.0%
Building
10.7M53.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.05B
- RSS assisted
- 1.11K
Scan history
2 scans · Jul 11, 2026 15:54 UTC → Jul 13, 2026 06:38 UTC
Power19.9M
Kill points587.4K
Deaths125K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:38 UTC | #3490 | 19.9M | - | - | - | - |
| Jul 11, 2026 15:54 UTC | #3490 | 19.9M | first scan on record | |||