メᶜ sLiCk 020
[3697] CARNAGE
as of Jul 11, 2026 16:40 UTC
- Kingdom
- #3697
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 145145322
Power
115.2M
#7 / 180 by power
Top 42% among 100-200M
Kill Points
5.02B
#15 / 180 by KP
Top 58% among 100-200M
Deaths
18.7M
#20 / 180 by deaths
Top 80% among 100-200M
Kills
319.9M
Healing
172.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 58% | Top 3% |
| Deaths | Top 12% | Top 80% | Top 8% |
| Power | Top 4% | Top 42% | Top 2% |
Efficiency
- KP per heal
- 29.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 93.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4B79.6%
T4
995.1M19.8%
T3
23.7M0.5%
T2
3.58M0.1%
T1
2.57M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
199.9M62.5%
T4
99.5M31.1%
T3
5.92M1.9%
T2
1.79M0.6%
T1
12.8M4.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
58.3M50.6%
Hero
6.22M5.4%
Tech
31.3M27.2%
Building
19.4M16.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.1B
- RSS assisted
- 113.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.