← Kingdom #3029 leaderboard

29 乄 Opcom

[#PTW] PAY TO WIN

as of Jul 11, 2026 21:59 UTC

Kingdom
#3029
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
145621790
Power
80.8M
#17 / 226 by power
Top 58% among 70-100M
Kill Points
2.02B
#12 / 226 by KP
Top 42% among 70-100M
Deaths
9.84M
#27 / 226 by deaths
Top 80% among 70-100M
Kills
159.2M
Healing
236.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 42%Top 7%
DeathsTop 12%Top 80%Top 15%
PowerTop 8%Top 58%Top 8%

Efficiency

KP per heal
8.6
kill points earned per unit healed
Kill / heal ratio
0.67
total kills vs healing
T4+T5 kill share
71.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.72B85.0%
T4
276.7M13.7%
T3
18.1M0.9%
T2
1.02M0.1%
T1
8.08M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
86M54.1%
T4
27.7M17.4%
T3
4.53M2.8%
T2
511.4K0.3%
T1
40.4M25.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.1M31.1%
Hero
4.96M6.1%
Tech
31.3M38.8%
Building
19.4M24.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.5B
RSS assisted
69.4K

Scan history

3 scans · Jul 11, 2026 05:59 UTC Jul 11, 2026 21:59 UTC
Power80.8M
Jul 11, 2026 05:59 UTC - 80,715,317Jul 11, 2026 14:20 UTC - 80,725,767Jul 11, 2026 21:59 UTC - 80,773,767
Kill points2.02B
Jul 11, 2026 05:59 UTC - 2,024,877,118Jul 11, 2026 14:20 UTC - 2,024,877,118Jul 11, 2026 21:59 UTC - 2,024,877,118
Deaths9.84M
Jul 11, 2026 05:59 UTC - 9,840,304Jul 11, 2026 14:20 UTC - 9,840,304Jul 11, 2026 21:59 UTC - 9,840,304
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 21:59 UTC#302980.8M+48K---
Jul 11, 2026 14:20 UTC#302980.7M+10.4K--+1.04K
Jul 11, 2026 05:59 UTC#302980.7Mfirst scan on record