Hostile 02
[6/DS] DEATH SU
as of Jul 12, 2026 04:48 UTC
- Kingdom
- #3406
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 14598588
Power
103.6M
#20 / 815 by power
Top 81% among 100-200M
Kill Points
11.2B
#5 / 815 by KP
Top 25% among 100-200M
Deaths
38.9M
#13 / 815 by deaths
Top 28% among 100-200M
Kills
780.8M
Healing
528.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 25% | Top 1% |
| Deaths | Top 2% | Top 28% | Top 2% |
| Power | Top 3% | Top 81% | Top 3% |
Efficiency
- KP per heal
- 21.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.48
- total kills vs healing
- T4+T5 kill share
- 90.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.33B74.6%
T4
2.77B24.9%
T3
41.9M0.4%
T2
12.4M0.1%
T1
10.9M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
416.3M54.4%
T4
277.5M36.3%
T3
10.5M1.4%
T2
6.21M0.8%
T1
54.6M7.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
46.3M44.7%
Hero
6.60M6.4%
Tech
31.3M30.2%
Building
19.4M18.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 53.6B
- RSS assisted
- 299.9K
Scan history
3 scans · Jul 11, 2026 07:03 UTC → Jul 12, 2026 04:48 UTC
Power103.6M
Kill points11.2B
Deaths38.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 04:48 UTC | #3406 | 103.6M | +20K | - | - | +2.50K |
| Jul 11, 2026 22:50 UTC | #3406 | 103.6M | +30.5K | - | - | +6.85K |
| Jul 11, 2026 07:03 UTC | #3406 | 103.6M | first scan on record | |||