Uncle Bee
No alliance
as of Jul 13, 2026 16:14 UTC
- Kingdom
- #1252
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 14600147
Power
72.8M
#31 / 235 by power
Top 90% among 70-100M
Kill Points
1.58B
#23 / 235 by KP
Top 51% among 70-100M
Deaths
13.9M
#48 / 235 by deaths
Top 64% among 70-100M
Kills
134.3M
Healing
91M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 51% | Top 8% |
| Deaths | Top 21% | Top 64% | Top 11% |
| Power | Top 14% | Top 90% | Top 11% |
Efficiency
- KP per heal
- 17.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.47
- total kills vs healing
- T4+T5 kill share
- 98.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.09B69.2%
T4
485.2M30.7%
T3
841.5K0.1%
T2
659.5K0.0%
T1
235.9K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
54.7M52.1%
T4
48.5M46.2%
T3
210.4K0.2%
T2
329.8K0.3%
T1
1.18M1.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.8M28.5%
Hero
3.59M4.9%
Tech
29.7M40.8%
Building
18.7M25.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29B
- RSS assisted
- 44.1K
Scan history
4 scans · Jul 10, 2026 21:50 UTC → Jul 13, 2026 16:14 UTC
Power72.8M
Kill points1.58B
Deaths13.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 16:14 UTC | #1252 | 72.8M | - | - | - | - |
| Jul 12, 2026 00:17 UTC | #1252 | 72.8M | - | - | - | - |
| Jul 11, 2026 19:53 UTC | #1252 | 72.8M | - | - | - | - |
| Jul 10, 2026 21:50 UTC | #1252 | 72.8M | first scan on record | |||