ABU Shoq
[<IM>] IndoMitable
as of Jul 13, 2026 04:30 UTC
- Kingdom
- #1144
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 14617998
Power
45M
#111 / 232 by power
Top 11% among 25-50M
Kill Points
193.7M
#75 / 232 by KP
Top 12% among 25-50M
Deaths
33.9M
#5 / 232 by deaths
Top 1% among 25-50M
Kills
17.1M
Healing
148.5M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 33% | Top 12% | Top 18% |
| Deaths | Top 3% | Top 1% | Top 2% |
| Power | Top 48% | Top 11% | Top 21% |
Efficiency
- KP per heal
- 1.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.12
- total kills vs healing
- T4+T5 kill share
- 88.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
97.2M50.2%
T4
92.8M47.9%
T3
3.27M1.7%
T2
288.5K0.1%
T1
164K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.86M30.5%
T4
9.28M58.3%
T3
817.2K5.1%
T2
144.2K0.9%
T1
820K5.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.97M11.0%
Hero
3.14M7.0%
Tech
20.3M45.2%
Building
16.6M36.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.5B
- RSS assisted
- 22.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.