ᴹᶜㄴ ßɨ ㄱ
[MC02] Moonlight Chosen
as of Jul 11, 2026 22:55 UTC
- Kingdom
- #3502
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 146479769
Power
82.2M
#30 / 437 by power
Top 52% among 70-100M
Kill Points
2.60B
#26 / 437 by KP
Top 33% among 70-100M
Deaths
27.3M
#16 / 437 by deaths
Top 19% among 70-100M
Kills
331.6M
Healing
297.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 33% | Top 6% |
| Deaths | Top 4% | Top 19% | Top 4% |
| Power | Top 7% | Top 52% | Top 8% |
Efficiency
- KP per heal
- 8.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.11
- total kills vs healing
- T4+T5 kill share
- 51.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.64B63.2%
T4
888.5M34.2%
T3
22.6M0.9%
T2
15.9M0.6%
T1
29.4M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
82.1M24.8%
T4
88.9M26.8%
T3
5.64M1.7%
T2
7.96M2.4%
T1
147M44.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.6M37.2%
Hero
4.74M5.8%
Tech
28.1M34.1%
Building
18.8M22.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.8B
- RSS assisted
- 180.8K
Scan history
3 scans · Jul 9, 2026 20:59 UTC → Jul 11, 2026 22:55 UTC
Power82.2M
Kill points2.60B
Deaths27.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:55 UTC | #3502 | 82.2M | -2.57M | +42.4M | +153.4K | +2.38M |
| Jul 11, 2026 07:15 UTC | #3502 | 84.8M | +73.3K | - | - | +14.9K |
| Jul 9, 2026 20:59 UTC | #3502 | 84.7M | first scan on record | |||