← Kingdom #3502 leaderboard

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[MC02] Moonlight Chosen

as of Jul 11, 2026 22:55 UTC

Kingdom
#3502
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
146479769
Power
82.2M
#30 / 437 by power
Top 52% among 70-100M
Kill Points
2.60B
#26 / 437 by KP
Top 33% among 70-100M
Deaths
27.3M
#16 / 437 by deaths
Top 19% among 70-100M
Kills
331.6M
Healing
297.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 33%Top 6%
DeathsTop 4%Top 19%Top 4%
PowerTop 7%Top 52%Top 8%

Efficiency

KP per heal
8.7
kill points earned per unit healed
Kill / heal ratio
1.11
total kills vs healing
T4+T5 kill share
51.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.64B63.2%
T4
888.5M34.2%
T3
22.6M0.9%
T2
15.9M0.6%
T1
29.4M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
82.1M24.8%
T4
88.9M26.8%
T3
5.64M1.7%
T2
7.96M2.4%
T1
147M44.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.6M37.2%
Hero
4.74M5.8%
Tech
28.1M34.1%
Building
18.8M22.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
12.8B
RSS assisted
180.8K

Scan history

3 scans · Jul 9, 2026 20:59 UTC Jul 11, 2026 22:55 UTC
Power82.2M
Jul 9, 2026 20:59 UTC - 84,735,791Jul 11, 2026 07:15 UTC - 84,809,071Jul 11, 2026 22:55 UTC - 82,235,333
Kill points2.60B
Jul 9, 2026 20:59 UTC - 2,556,838,888Jul 11, 2026 07:15 UTC - 2,556,838,888Jul 11, 2026 22:55 UTC - 2,599,288,868
Deaths27.3M
Jul 9, 2026 20:59 UTC - 27,131,156Jul 11, 2026 07:15 UTC - 27,131,156Jul 11, 2026 22:55 UTC - 27,284,584
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 22:55 UTC#350282.2M-2.57M+42.4M+153.4K+2.38M
Jul 11, 2026 07:15 UTC#350284.8M+73.3K--+14.9K
Jul 9, 2026 20:59 UTC#350284.7Mfirst scan on record