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[KF22] Keep Fighting!

as of Jul 12, 2026 23:39 UTC

Kingdom
#1222
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
14670942
Power
109.3M
#8 / 591 by power
Top 58% among 100-200M
Kill Points
13.4B
#1 / 591 by KP
Top 18% among 100-200M
Deaths
57.2M
#1 / 591 by deaths
Top 8% among 100-200M
Kills
946M
Healing
527.8M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 18%Top 1%
DeathsTop 1%Top 8%Top 1%
PowerTop 2%Top 58%Top 2%

Efficiency

KP per heal
25.5
kill points earned per unit healed
Kill / heal ratio
1.79
total kills vs healing
T4+T5 kill share
93.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
9.38B69.8%
T4
3.99B29.7%
T3
28.7M0.2%
T2
21.3M0.2%
T1
9.56M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
469.1M50.2%
T4
399.4M42.8%
T3
7.18M0.8%
T2
10.7M1.1%
T1
47.8M5.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
47.7M43.7%
Hero
10.9M10.0%
Tech
31.3M28.7%
Building
19.4M17.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
33.3B
RSS assisted
167.9K

Scan history

3 scans · Jul 10, 2026 21:33 UTC Jul 12, 2026 23:39 UTC
Power109.3M
Jul 10, 2026 21:33 UTC - 114,396,593Jul 11, 2026 19:51 UTC - 106,526,053Jul 12, 2026 23:39 UTC - 109,325,033
Kill points13.4B
Jul 10, 2026 21:33 UTC - 13,150,503,635Jul 11, 2026 19:51 UTC - 13,212,004,425Jul 12, 2026 23:39 UTC - 13,436,267,904
Deaths57.2M
Jul 10, 2026 21:33 UTC - 56,634,593Jul 11, 2026 19:51 UTC - 57,012,873Jul 12, 2026 23:39 UTC - 57,168,156
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 23:39 UTC#1222109.3M+2.80M+224.3M+155.3K+8.17M
Jul 11, 2026 19:51 UTC#1222106.5M-7.87M+61.5M+378.3K+4.09M
Jul 10, 2026 21:33 UTC#1222114.4Mfirst scan on record