ricee1828
[497A] IMPERIO BEIL K
as of Jul 14, 2026 02:28 UTC
- Kingdom
- #2497
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1481228
Power
83.2M
#36 / 729 by power
Top 49% among 70-100M
Kill Points
2.25B
#15 / 729 by KP
Top 39% among 70-100M
Deaths
24M
#17 / 729 by deaths
Top 28% among 70-100M
Kills
227.4M
Healing
173.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 39% | Top 6% |
| Deaths | Top 3% | Top 28% | Top 5% |
| Power | Top 5% | Top 49% | Top 8% |
Efficiency
- KP per heal
- 12.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.31
- total kills vs healing
- T4+T5 kill share
- 66.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.48B66.0%
T4
736.9M32.8%
T3
8.84M0.4%
T2
2.93M0.1%
T1
14.4M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
74.1M33.1%
T4
73.7M32.9%
T3
2.21M1.0%
T2
1.47M0.7%
T1
72.2M32.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26.3M31.6%
Hero
6.22M7.5%
Tech
31.3M37.6%
Building
19.4M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.5B
- RSS assisted
- 98.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.