← Kingdom #2628 leaderboard

BoevikPrime

No alliance

as of Jul 14, 2026 04:53 UTC

Kingdom
#2628
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
149547868
Power
87M
#23 / 497 by power
Top 35% among 70-100M
Kill Points
3.39B
#25 / 497 by KP
Top 25% among 70-100M
Deaths
14.2M
#49 / 497 by deaths
Top 63% among 70-100M
Kills
261.9M
Healing
218.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 25%Top 5%
DeathsTop 10%Top 63%Top 11%
PowerTop 5%Top 35%Top 6%

Efficiency

KP per heal
15.5
kill points earned per unit healed
Kill / heal ratio
1.20
total kills vs healing
T4+T5 kill share
80.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.49B73.4%
T4
869.6M25.6%
T3
20.1M0.6%
T2
4.36M0.1%
T1
8.67M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
124.4M47.5%
T4
87M33.2%
T3
5.02M1.9%
T2
2.18M0.8%
T1
43.4M16.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.8M35.3%
Hero
5.56M6.4%
Tech
31.3M36.0%
Building
19.4M22.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.2B
RSS assisted
134.3K

Scan history

3 scans · Jul 12, 2026 15:49 UTC Jul 14, 2026 04:53 UTC
Power87M
Jul 12, 2026 15:49 UTC - 87,007,685Jul 12, 2026 18:12 UTC - 87,007,685Jul 14, 2026 04:53 UTC - 87,007,685
Kill points3.39B
Jul 12, 2026 15:49 UTC - 3,391,138,777Jul 12, 2026 18:12 UTC - 3,391,138,777Jul 14, 2026 04:53 UTC - 3,391,138,777
Deaths14.2M
Jul 12, 2026 15:49 UTC - 14,178,544Jul 12, 2026 18:12 UTC - 14,178,544Jul 14, 2026 04:53 UTC - 14,178,544
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:53 UTC#262887M----
Jul 12, 2026 18:12 UTC#262887M----
Jul 12, 2026 15:49 UTC#262887Mfirst scan on record