BoevikPrime
No alliance
as of Jul 14, 2026 04:53 UTC
- Kingdom
- #2628
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 149547868
Power
87M
#23 / 497 by power
Top 35% among 70-100M
Kill Points
3.39B
#25 / 497 by KP
Top 25% among 70-100M
Deaths
14.2M
#49 / 497 by deaths
Top 63% among 70-100M
Kills
261.9M
Healing
218.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 25% | Top 5% |
| Deaths | Top 10% | Top 63% | Top 11% |
| Power | Top 5% | Top 35% | Top 6% |
Efficiency
- KP per heal
- 15.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.20
- total kills vs healing
- T4+T5 kill share
- 80.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.49B73.4%
T4
869.6M25.6%
T3
20.1M0.6%
T2
4.36M0.1%
T1
8.67M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
124.4M47.5%
T4
87M33.2%
T3
5.02M1.9%
T2
2.18M0.8%
T1
43.4M16.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.8M35.3%
Hero
5.56M6.4%
Tech
31.3M36.0%
Building
19.4M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.2B
- RSS assisted
- 134.3K
Scan history
3 scans · Jul 12, 2026 15:49 UTC → Jul 14, 2026 04:53 UTC
Power87M
Kill points3.39B
Deaths14.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 04:53 UTC | #2628 | 87M | - | - | - | - |
| Jul 12, 2026 18:12 UTC | #2628 | 87M | - | - | - | - |
| Jul 12, 2026 15:49 UTC | #2628 | 87M | first scan on record | |||