Eric ツ
[#U27] -United27-
as of Jul 12, 2026 19:20 UTC
- Kingdom
- #1027
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 149758135
Power
60M
#84 / 424 by power
Top 50% among 50-70M
Kill Points
7.04B
#3 / 424 by KP
Top 1% among 50-70M
Deaths
18.2M
#49 / 424 by deaths
Top 12% among 50-70M
Kills
407.9M
Healing
277.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 2% |
| Deaths | Top 12% | Top 12% | Top 8% |
| Power | Top 20% | Top 50% | Top 15% |
Efficiency
- KP per heal
- 25.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.47
- total kills vs healing
- T4+T5 kill share
- 97.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.09B86.5%
T4
927.3M13.2%
T3
17.2M0.2%
T2
5.84M0.1%
T1
679.2K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
304.6M74.7%
T4
92.7M22.7%
T3
4.31M1.1%
T2
2.92M0.7%
T1
3.40M0.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.28M10.5%
Hero
6.18M10.3%
Tech
28.2M47.0%
Building
19.4M32.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.2B
- RSS assisted
- 82.5K
Scan history
3 scans · Jul 10, 2026 19:51 UTC → Jul 12, 2026 19:20 UTC
Power60M
Kill points7.04B
Deaths18.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 19:20 UTC | #1027 | 60M | +24K | - | - | +7.99K |
| Jul 11, 2026 09:13 UTC | #1027 | 60M | +65.4K | - | - | +4.48K |
| Jul 10, 2026 19:51 UTC | #1027 | 59.9M | first scan on record | |||