← Kingdom #3209 leaderboard

Luctor et emerg

[US"A] United States"

as of Jul 12, 2026 20:31 UTC

Kingdom
#3209
Civilization
Civ 3
Town Center
TC 25
VIP
Level 0
Governor ID
15011695
Power
92M
#15 / 340 by power
Top 19% among 70-100M
Kill Points
1.97B
#24 / 340 by KP
Top 43% among 70-100M
Deaths
29.4M
#9 / 340 by deaths
Top 15% among 70-100M
Kills
151.1M
Healing
128.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 43%Top 7%
DeathsTop 3%Top 15%Top 3%
PowerTop 5%Top 19%Top 5%

Efficiency

KP per heal
15.3
kill points earned per unit healed
Kill / heal ratio
1.18
total kills vs healing
T4+T5 kill share
92.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.25B63.4%
T4
710.8M36.1%
T3
5.37M0.3%
T2
2.65M0.1%
T1
1.80M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
62.5M43.0%
T4
71.1M48.9%
T3
1.34M0.9%
T2
1.33M0.9%
T1
8.99M6.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
33.8M36.7%
Hero
7.50M8.2%
Tech
31.3M34.1%
Building
19.4M21.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
40.9B
RSS assisted
92.5K

Scan history

3 scans · Jul 11, 2026 06:27 UTC Jul 12, 2026 20:31 UTC
Power92M
Jul 11, 2026 06:27 UTC - 99,987,762Jul 11, 2026 22:38 UTC - 92,437,572Jul 12, 2026 20:31 UTC - 91,978,342
Kill points1.97B
Jul 11, 2026 06:27 UTC - 1,907,400,243Jul 11, 2026 22:38 UTC - 1,957,943,898Jul 12, 2026 20:31 UTC - 1,970,175,920
Deaths29.4M
Jul 11, 2026 06:27 UTC - 28,569,660Jul 11, 2026 22:38 UTC - 29,310,488Jul 12, 2026 20:31 UTC - 29,409,281
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:31 UTC#320992M-459.2K+12.2M+98.8K+759.8K
Jul 11, 2026 22:38 UTC#320992.4M-7.55M+50.5M+740.8K+2.26M
Jul 11, 2026 06:27 UTC#3209100Mfirst scan on record