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[733E] Empires of Conqueror

as of Jul 13, 2026 19:07 UTC

Kingdom
#1733
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
150351482
Power
84.6M
#13 / 207 by power
Top 44% among 70-100M
Kill Points
2.04B
#22 / 207 by KP
Top 42% among 70-100M
Deaths
15.7M
#41 / 207 by deaths
Top 57% among 70-100M
Kills
257.5M
Healing
178.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 42%Top 7%
DeathsTop 20%Top 57%Top 9%
PowerTop 7%Top 44%Top 7%

Efficiency

KP per heal
11.4
kill points earned per unit healed
Kill / heal ratio
1.44
total kills vs healing
T4+T5 kill share
53.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.18B57.7%
T4
785M38.5%
T3
42.1M2.1%
T2
16.5M0.8%
T1
20.3M1.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
58.8M22.8%
T4
78.5M30.5%
T3
10.5M4.1%
T2
8.27M3.2%
T1
101.4M39.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
28.5M33.7%
Hero
5.50M6.5%
Tech
31.3M37.1%
Building
19.3M22.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
23.8B
RSS assisted
109.8K

Scan history

3 scans · Jul 11, 2026 00:31 UTC Jul 13, 2026 19:07 UTC
Power84.6M
Jul 11, 2026 00:31 UTC - 92,176,489Jul 11, 2026 10:49 UTC - 92,162,439Jul 13, 2026 19:07 UTC - 84,571,883
Kill points2.04B
Jul 11, 2026 00:31 UTC - 2,010,934,450Jul 11, 2026 10:49 UTC - 2,010,934,450Jul 13, 2026 19:07 UTC - 2,040,370,400
Deaths15.7M
Jul 11, 2026 00:31 UTC - 14,997,181Jul 11, 2026 10:49 UTC - 14,997,181Jul 13, 2026 19:07 UTC - 15,662,931
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:07 UTC#173384.6M-7.59M+29.4M+665.8K+1.38M
Jul 11, 2026 10:49 UTC#173392.2M-14.1K--+304
Jul 11, 2026 00:31 UTC#173392.2Mfirst scan on record