Guiguite
[BT61] Boom Town
as of Jul 15, 2026 04:28 UTC
- Kingdom
- #1261
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 150387059
Power
77.9M
#41 / 364 by power
Top 70% among 70-100M
Kill Points
1.28B
#27 / 364 by KP
Top 59% among 70-100M
Deaths
10.8M
#109 / 364 by deaths
Top 77% among 70-100M
Kills
133.3M
Healing
92.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 59% | Top 9% |
| Deaths | Top 30% | Top 77% | Top 14% |
| Power | Top 12% | Top 70% | Top 9% |
Efficiency
- KP per heal
- 13.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.44
- total kills vs healing
- T4+T5 kill share
- 74.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
540.6M42.3%
T4
721.9M56.5%
T3
4.22M0.3%
T2
4.58M0.4%
T1
6.15M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
27M20.3%
T4
72.2M54.1%
T3
1.06M0.8%
T2
2.29M1.7%
T1
30.8M23.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.9M26.8%
Hero
6.28M8.1%
Tech
31.3M40.2%
Building
19.4M24.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.3B
- RSS assisted
- 53.9K
Scan history
4 scans · Jul 10, 2026 21:56 UTC → Jul 15, 2026 04:28 UTC
Power77.9M
Kill points1.28B
Deaths10.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 04:28 UTC | #1261 | 77.9M | -736.4K | +11M | - | +443K |
| Jul 13, 2026 16:14 UTC | #1261 | 78.6M | -59.3K | +6.82M | +35.5K | +163.2K |
| Jul 11, 2026 09:49 UTC | #1261 | 78.7M | -55.9K | +12.9M | - | +619.1K |
| Jul 10, 2026 21:56 UTC | #1261 | 78.8M | first scan on record | |||