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[BT61] Boom Town

as of Jul 15, 2026 04:28 UTC

Kingdom
#1261
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
150387059
Power
77.9M
#41 / 364 by power
Top 70% among 70-100M
Kill Points
1.28B
#27 / 364 by KP
Top 59% among 70-100M
Deaths
10.8M
#109 / 364 by deaths
Top 77% among 70-100M
Kills
133.3M
Healing
92.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 59%Top 9%
DeathsTop 30%Top 77%Top 14%
PowerTop 12%Top 70%Top 9%

Efficiency

KP per heal
13.8
kill points earned per unit healed
Kill / heal ratio
1.44
total kills vs healing
T4+T5 kill share
74.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
540.6M42.3%
T4
721.9M56.5%
T3
4.22M0.3%
T2
4.58M0.4%
T1
6.15M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
27M20.3%
T4
72.2M54.1%
T3
1.06M0.8%
T2
2.29M1.7%
T1
30.8M23.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
20.9M26.8%
Hero
6.28M8.1%
Tech
31.3M40.2%
Building
19.4M24.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
22.3B
RSS assisted
53.9K

Scan history

4 scans · Jul 10, 2026 21:56 UTC Jul 15, 2026 04:28 UTC
Power77.9M
Jul 10, 2026 21:56 UTC - 78,753,765Jul 11, 2026 09:49 UTC - 78,697,869Jul 13, 2026 16:14 UTC - 78,638,569Jul 15, 2026 04:28 UTC - 77,902,155
Kill points1.28B
Jul 10, 2026 21:56 UTC - 1,246,722,756Jul 11, 2026 09:49 UTC - 1,259,617,896Jul 13, 2026 16:14 UTC - 1,266,433,666Jul 15, 2026 04:28 UTC - 1,277,397,306
Deaths10.8M
Jul 10, 2026 21:56 UTC - 10,716,555Jul 11, 2026 09:49 UTC - 10,716,555Jul 13, 2026 16:14 UTC - 10,752,074Jul 15, 2026 04:28 UTC - 10,752,074
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:28 UTC#126177.9M-736.4K+11M-+443K
Jul 13, 2026 16:14 UTC#126178.6M-59.3K+6.82M+35.5K+163.2K
Jul 11, 2026 09:49 UTC#126178.7M-55.9K+12.9M-+619.1K
Jul 10, 2026 21:56 UTC#126178.8Mfirst scan on record