← Kingdom #3181 leaderboard

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as of Jul 12, 2026 19:09 UTC

Kingdom
#3181
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
150497322
Power
64.9M
#71 / 643 by power
Top 26% among 50-70M
Kill Points
1.93B
#29 / 643 by KP
Top 5% among 50-70M
Deaths
10.2M
#62 / 643 by deaths
Top 43% among 50-70M
Kills
178.8M
Healing
135.5M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 5%Top 5%Top 7%
DeathsTop 10%Top 43%Top 14%
PowerTop 12%Top 26%Top 14%

Efficiency

KP per heal
14.3
kill points earned per unit healed
Kill / heal ratio
1.32
total kills vs healing
T4+T5 kill share
75.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.11B57.2%
T4
803.3M41.6%
T3
10.8M0.6%
T2
6.14M0.3%
T1
7.49M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
55.3M30.9%
T4
80.3M44.9%
T3
2.70M1.5%
T2
3.07M1.7%
T1
37.4M20.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
13.6M21.0%
Hero
5.01M7.7%
Tech
28.1M43.3%
Building
18.2M28.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
12.8B
RSS assisted
45.6K

Scan history

3 scans · Jul 11, 2026 06:25 UTC Jul 12, 2026 19:09 UTC
Power64.9M
Jul 11, 2026 06:25 UTC - 64,297,647Jul 11, 2026 14:48 UTC - 64,318,147Jul 12, 2026 19:09 UTC - 64,907,553
Kill points1.93B
Jul 11, 2026 06:25 UTC - 1,927,669,585Jul 11, 2026 14:48 UTC - 1,927,669,585Jul 12, 2026 19:09 UTC - 1,932,981,915
Deaths10.2M
Jul 11, 2026 06:25 UTC - 10,180,537Jul 11, 2026 14:48 UTC - 10,180,537Jul 12, 2026 19:09 UTC - 10,180,537
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:09 UTC#318164.9M+589.4K+5.31M-+312.4K
Jul 11, 2026 14:48 UTC#318164.3M+20.5K--+3K
Jul 11, 2026 06:25 UTC#318164.3Mfirst scan on record