ᅟᅟᅠᅟᅠᅟᅠᅟᅠᅟᅠ
[02~A] Empire Residence A
as of Jul 12, 2026 06:04 UTC
- Kingdom
- #3702
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 150793563
Power
81.3M
#9 / 220 by power
Top 56% among 70-100M
Kill Points
2.56B
#15 / 220 by KP
Top 34% among 70-100M
Deaths
13.2M
#23 / 220 by deaths
Top 67% among 70-100M
Kills
291.3M
Healing
170.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 34% | Top 6% |
| Deaths | Top 11% | Top 67% | Top 11% |
| Power | Top 5% | Top 56% | Top 8% |
Efficiency
- KP per heal
- 15.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.70
- total kills vs healing
- T4+T5 kill share
- 68.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
930.7M36.4%
T4
1.54B60.2%
T3
56.1M2.2%
T2
17.8M0.7%
T1
13.5M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
46.5M16.0%
T4
154.1M52.9%
T3
14M4.8%
T2
8.90M3.1%
T1
67.7M23.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
25.6M31.5%
Hero
6.07M7.5%
Tech
31.3M38.6%
Building
18.3M22.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.5B
- RSS assisted
- 195.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.