← Kingdom #2499 leaderboard

Beemble

[2499] REAPER SHADOWS

as of Jul 15, 2026 07:11 UTC

Kingdom
#2499
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
15079420
Power
81M
#13 / 200 by power
Top 57% among 70-100M
Kill Points
2.56B
#9 / 200 by KP
Top 34% among 70-100M
Deaths
30.8M
#4 / 200 by deaths
Top 13% among 70-100M
Kills
211.5M
Healing
107.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 34%Top 6%
DeathsTop 2%Top 13%Top 3%
PowerTop 7%Top 57%Top 8%

Efficiency

KP per heal
23.9
kill points earned per unit healed
Kill / heal ratio
1.97
total kills vs healing
T4+T5 kill share
88.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.49B58.1%
T4
1.03B40.3%
T3
27.3M1.1%
T2
12.7M0.5%
T1
1.89M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
74.5M37.2%
T4
103.3M51.5%
T3
6.82M3.4%
T2
6.36M3.2%
T1
9.47M4.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.1M28.5%
Hero
7.23M8.9%
Tech
31.3M38.7%
Building
19.4M23.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
41.9B
RSS assisted
94.3K

Scan history

3 scans · Jul 11, 2026 03:51 UTC Jul 15, 2026 07:11 UTC
Power81M
Jul 11, 2026 03:51 UTC - 80,431,810Jul 14, 2026 02:30 UTC - 80,988,420Jul 15, 2026 07:11 UTC - 80,988,420
Kill points2.56B
Jul 11, 2026 03:51 UTC - 2,564,180,687Jul 14, 2026 02:30 UTC - 2,564,180,687Jul 15, 2026 07:11 UTC - 2,564,180,687
Deaths30.8M
Jul 11, 2026 03:51 UTC - 30,755,008Jul 14, 2026 02:30 UTC - 30,755,008Jul 15, 2026 07:11 UTC - 30,755,008
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:11 UTC#249981M----
Jul 14, 2026 02:30 UTC#249981M+556.6K--+1.85K
Jul 11, 2026 03:51 UTC#249980.4Mfirst scan on record