义 Lost
[61KG] King'z Guard
as of Jul 13, 2026 10:42 UTC
- Kingdom
- #1961
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 15103348
Power
95.3M
#9 / 251 by power
Top 11% among 70-100M
Kill Points
11.8B
#4 / 251 by KP
Top 2% among 70-100M
Deaths
41.6M
#3 / 251 by deaths
Top 3% among 70-100M
Kills
946.1M
Healing
509.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 1% |
| Deaths | Top 2% | Top 3% | Top 1% |
| Power | Top 4% | Top 11% | Top 4% |
Efficiency
- KP per heal
- 23.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 86.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.17B69.0%
T4
3.58B30.2%
T3
53.6M0.5%
T2
15.6M0.1%
T1
19.8M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
408.4M46.1%
T4
357.6M40.3%
T3
13.4M1.5%
T2
7.81M0.9%
T1
99.1M11.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.9M37.7%
Hero
8.69M9.1%
Tech
31.3M32.9%
Building
19.4M20.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.3B
- RSS assisted
- 196.5K
Scan history
3 scans · Jul 11, 2026 02:07 UTC → Jul 13, 2026 10:42 UTC
Power95.3M
Kill points11.8B
Deaths41.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:42 UTC | #1961 | 95.3M | +964.2K | +879.5K | - | +165.2K |
| Jul 11, 2026 20:30 UTC | #1961 | 94.3M | -1.32M | +8.58M | - | +99.1K |
| Jul 11, 2026 02:07 UTC | #1961 | 95.7M | first scan on record | |||