亗Wild
No alliance
as of Jul 15, 2026 07:18 UTC
- Kingdom
- #2861
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 151340284
Power
54M
#80 / 218 by power
Top 81% among 50-70M
Kill Points
924.3M
#21 / 218 by KP
Top 17% among 50-70M
Deaths
10.5M
#66 / 218 by deaths
Top 41% among 50-70M
Kills
71.2M
Healing
51.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 17% | Top 10% |
| Deaths | Top 31% | Top 41% | Top 14% |
| Power | Top 37% | Top 81% | Top 18% |
Efficiency
- KP per heal
- 17.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.38
- total kills vs healing
- T4+T5 kill share
- 85.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
600M64.9%
T4
309.5M33.5%
T3
9.76M1.1%
T2
3.81M0.4%
T1
1.18M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
30M42.1%
T4
31M43.5%
T3
2.44M3.4%
T2
1.91M2.7%
T1
5.91M8.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.05M1.9%
Hero
4.28M7.9%
Tech
29.7M55.0%
Building
19M35.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.42B
- RSS assisted
- 55.9K
Scan history
3 scans · Jul 11, 2026 05:16 UTC → Jul 15, 2026 07:18 UTC
Power54M
Kill points924.3M
Deaths10.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:18 UTC | #2861 | 54M | - | - | - | - |
| Jul 13, 2026 10:56 UTC | #2861 | 54M | - | - | - | - |
| Jul 11, 2026 05:16 UTC | #2861 | 54M | first scan on record | |||