KinggMan F2
[K925] Kingdom 25
as of Jul 15, 2026 07:16 UTC
- Kingdom
- #1925
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 151384642
Power
29.3M
#87 / 187 by power
Top 71% among 25-50M
Kill Points
2.91M
#109 / 187 by KP
Top 92% among 25-50M
Deaths
2.08M
#90 / 187 by deaths
Top 69% among 25-50M
Kills
198.7K
Healing
12.2M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 59% | Top 92% | Top 47% |
| Deaths | Top 49% | Top 69% | Top 35% |
| Power | Top 47% | Top 71% | Top 31% |
Efficiency
- KP per heal
- 0.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.02
- total kills vs healing
- T4+T5 kill share
- 88.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.20M75.7%
T4
660.5K22.7%
T3
3.55K0.1%
T2
42.3K1.5%
T1
1070.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
110K55.4%
T4
66K33.2%
T3
8880.4%
T2
21.2K10.7%
T1
5370.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.28M11.2%
Hero
1.15M3.9%
Tech
10.1M34.3%
Building
14.8M50.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.59B
- RSS assisted
- 6.20K
Scan history
2 scans · Jul 13, 2026 05:16 UTC → Jul 15, 2026 07:16 UTC
Power29.3M
Kill points2.91M
Deaths2.08M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:16 UTC | #1925 | 29.3M | +54.1K | - | - | +25K |
| Jul 13, 2026 05:16 UTC | #1925 | 29.2M | first scan on record | |||