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as of Jul 11, 2026 16:04 UTC
- Kingdom
- #3539
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 151393403
Power
56.1M
#22 / 194 by power
Top 70% among 50-70M
Kill Points
720.6M
#19 / 194 by KP
Top 23% among 50-70M
Deaths
11.3M
#23 / 194 by deaths
Top 36% among 50-70M
Kills
76.7M
Healing
42.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 23% | Top 11% |
| Deaths | Top 12% | Top 36% | Top 13% |
| Power | Top 12% | Top 70% | Top 17% |
Efficiency
- KP per heal
- 17.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.82
- total kills vs healing
- T4+T5 kill share
- 71.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
236.9M32.9%
T4
431.8M59.9%
T3
40.1M5.6%
T2
10.5M1.5%
T1
1.28M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11.8M15.4%
T4
43.2M56.3%
T3
10M13.1%
T2
5.23M6.8%
T1
6.42M8.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.18M2.1%
Hero
4.19M7.5%
Tech
31.3M55.9%
Building
19.4M34.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.93B
- RSS assisted
- 37.3K
Scan history
2 scans · Jul 11, 2026 09:08 UTC → Jul 11, 2026 16:04 UTC
Power56.1M
Kill points720.6M
Deaths11.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 16:04 UTC | #3539 | 56.1M | - | - | - | - |
| Jul 11, 2026 09:08 UTC | #3539 | 56.1M | first scan on record | |||