KingWolf丶Dio
[~VA~] ~ Villain Animals ~
as of Jul 11, 2026 15:58 UTC
- Kingdom
- #3518
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 151952865
Power
114.5M
#8 / 166 by power
Top 44% among 100-200M
Kill Points
1.85B
#28 / 166 by KP
Top 86% among 100-200M
Deaths
22.4M
#14 / 166 by deaths
Top 71% among 100-200M
Kills
172.1M
Healing
138.3M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 17% | Top 86% | Top 7% |
| Deaths | Top 9% | Top 71% | Top 6% |
| Power | Top 5% | Top 44% | Top 2% |
Efficiency
- KP per heal
- 13.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.24
- total kills vs healing
- T4+T5 kill share
- 71.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.15B62.0%
T4
664.7M36.0%
T3
18.9M1.0%
T2
11.2M0.6%
T1
7.60M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
57.3M33.3%
T4
66.5M38.6%
T3
4.74M2.8%
T2
5.60M3.3%
T1
38M22.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
57.7M50.4%
Hero
6.32M5.5%
Tech
31.3M27.4%
Building
19.1M16.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.5B
- RSS assisted
- 36.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.