Baby TaiGin10
[DKK1] Dârk Dück Kingdom
as of Jul 13, 2026 00:35 UTC
- Kingdom
- #1860
- Civilization
- Civ 12
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 152565366
Power
12.2M
#152 / 232 by power
Top 35% among <25M
Kill Points
6.04K
#201 / 232 by KP
Top 71% among <25M
Deaths
1
#197 / 232 by deaths
Top 70% among <25M
Kills
1.23K
Healing
47.2K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 87% | Top 71% | Top 82% |
| Deaths | Top 85% | Top 70% | Top 81% |
| Power | Top 66% | Top 35% | Top 58% |
Efficiency
- KP per heal
- 0.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.03
- total kills vs healing
- T4+T5 kill share
- 13.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3005.0%
T4
1.45K24.0%
T3
4.29K71.0%
T2
00.0%
T1
00.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
151.2%
T4
14511.8%
T3
1.07K87.0%
T2
00.0%
T1
00.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.68M22.0%
Hero
375.9K3.1%
Tech
2.07M17.0%
Building
7.05M57.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.25B
- RSS assisted
- 672
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.