The Travl3r 10
[FrS~] Farmer's Squad
as of Jul 13, 2026 00:35 UTC
- Kingdom
- #1860
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 153216885
Power
21M
#109 / 232 by power
Top 9% among <25M
Kill Points
957.8K
#154 / 232 by KP
Top 31% among <25M
Deaths
1.59M
#103 / 232 by deaths
Top 12% among <25M
Kills
117.5K
Healing
1.17M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 67% | Top 31% | Top 55% |
| Deaths | Top 45% | Top 12% | Top 39% |
| Power | Top 47% | Top 9% | Top 41% |
Efficiency
- KP per heal
- 0.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.10
- total kills vs healing
- T4+T5 kill share
- 40.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
621.8K64.9%
T4
163.8K17.1%
T3
122.2K12.8%
T2
46.8K4.9%
T1
3.22K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
31.1K26.5%
T4
16.4K13.9%
T3
30.5K26.0%
T2
23.4K19.9%
T1
16.1K13.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.80M37.0%
Hero
2.17M10.3%
Tech
3.61M17.1%
Building
7.47M35.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 3.76B
- RSS assisted
- 1.33K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.