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[52!T] RISE OF !TALY

as of Jul 15, 2026 04:56 UTC

Kingdom
#3689
Civilization
Civ 7
Town Center
TC 25
VIP
Level 0
Governor ID
153521413
Power
90M
#5 / 455 by power
Top 25% among 70-100M
Kill Points
2.07B
#19 / 455 by KP
Top 41% among 70-100M
Deaths
9.77M
#30 / 455 by deaths
Top 81% among 70-100M
Kills
127.9M
Healing
162.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 41%Top 7%
DeathsTop 7%Top 81%Top 15%
PowerTop 2%Top 25%Top 6%

Efficiency

KP per heal
12.8
kill points earned per unit healed
Kill / heal ratio
0.79
total kills vs healing
T4+T5 kill share
93.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.75B84.4%
T4
315.2M15.2%
T3
1.79M0.1%
T2
4.22M0.2%
T1
1.28M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
87.4M68.3%
T4
31.5M24.7%
T3
447.8K0.4%
T2
2.11M1.6%
T1
6.40M5.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
34.2M38.0%
Hero
5.39M6.0%
Tech
31.3M34.8%
Building
19.1M21.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.7B
RSS assisted
149.2K

Scan history

3 scans · Jul 12, 2026 06:03 UTC Jul 15, 2026 04:56 UTC
Power90M
Jul 12, 2026 06:03 UTC - 90,286,245Jul 12, 2026 23:38 UTC - 89,751,627Jul 15, 2026 04:56 UTC - 89,965,386
Kill points2.07B
Jul 12, 2026 06:03 UTC - 2,004,077,870Jul 12, 2026 23:38 UTC - 2,034,730,774Jul 15, 2026 04:56 UTC - 2,070,262,651
Deaths9.77M
Jul 12, 2026 06:03 UTC - 9,542,522Jul 12, 2026 23:38 UTC - 9,696,833Jul 15, 2026 04:56 UTC - 9,768,910
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:56 UTC#368990M+213.8K+35.5M+72.1K+1.69M
Jul 12, 2026 23:38 UTC#368989.8M-534.6K+30.7M+154.3K+2.12M
Jul 12, 2026 06:03 UTC#368990.3Mfirst scan on record