death farrmm
No alliance
as of Jul 12, 2026 20:23 UTC
- Kingdom
- #3313
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 154148859
Power
21.2M
#188 / 600 by power
Top 9% among <25M
Kill Points
10.3M
#196 / 600 by KP
Top 9% among <25M
Deaths
2.33M
#201 / 600 by deaths
Top 7% among <25M
Kills
1.51M
Healing
6.51M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 33% | Top 9% | Top 38% |
| Deaths | Top 34% | Top 7% | Top 33% |
| Power | Top 32% | Top 9% | Top 41% |
Efficiency
- KP per heal
- 1.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.23
- total kills vs healing
- T4+T5 kill share
- 50.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.55M24.9%
T4
6.30M61.4%
T3
388K3.8%
T2
987.4K9.6%
T1
32K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
127.7K8.5%
T4
629.7K41.8%
T3
97K6.4%
T2
493.7K32.7%
T1
159.9K10.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
442.9K2.1%
Hero
1.47M6.9%
Tech
7.01M33.1%
Building
12.2M57.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.54B
- RSS assisted
- 1.57K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.