squєsha
[2BK1] TO BE KING
as of Jul 14, 2026 04:41 UTC
- Kingdom
- #2621
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 154466331
Power
93.3M
#23 / 502 by power
Top 16% among 70-100M
Kill Points
9.44B
#7 / 502 by KP
Top 4% among 70-100M
Deaths
17.4M
#56 / 502 by deaths
Top 50% among 70-100M
Kills
596.4M
Healing
360.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 4% | Top 2% |
| Deaths | Top 12% | Top 50% | Top 8% |
| Power | Top 5% | Top 16% | Top 5% |
Efficiency
- KP per heal
- 26.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.65
- total kills vs healing
- T4+T5 kill share
- 93.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.60B80.5%
T4
1.79B18.9%
T3
36.6M0.4%
T2
14M0.1%
T1
4.34M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
379.9M63.7%
T4
178.6M30.0%
T3
9.15M1.5%
T2
7.01M1.2%
T1
21.7M3.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
36M38.6%
Hero
6.60M7.1%
Tech
31.3M33.6%
Building
19.4M20.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13B
- RSS assisted
- 116.7K
Scan history
3 scans · Jul 11, 2026 04:13 UTC → Jul 14, 2026 04:41 UTC
Power93.3M
Kill points9.44B
Deaths17.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 04:41 UTC | #2621 | 93.3M | -87.2K | +284.6M | +204.7K | +8.56M |
| Jul 11, 2026 21:12 UTC | #2621 | 93.4M | -2.66M | +305.1M | +74K | +11.5M |
| Jul 11, 2026 04:13 UTC | #2621 | 96.1M | first scan on record | |||