Zrgh
[#ZR0] Zero Army
as of Jul 12, 2026 21:15 UTC
- Kingdom
- #1283
- Civilization
- Civ 7
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 154702121
Power
16.4M
#155 / 222 by power
Top 21% among <25M
Kill Points
16.6M
#116 / 222 by KP
Top 7% among <25M
Deaths
1.70M
#122 / 222 by deaths
Top 11% among <25M
Kills
3.51M
Healing
3.34M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 53% | Top 7% | Top 34% |
| Deaths | Top 55% | Top 11% | Top 38% |
| Power | Top 70% | Top 21% | Top 49% |
Efficiency
- KP per heal
- 5.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.05
- total kills vs healing
- T4+T5 kill share
- 25.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.07M12.5%
T4
8.03M48.5%
T3
3.64M22.0%
T2
2.76M16.7%
T1
62.6K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
103.6K3.0%
T4
802.7K22.9%
T3
910.6K25.9%
T2
1.38M39.3%
T1
312.8K8.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.49M21.3%
Hero
938.6K5.7%
Tech
4.91M29.9%
Building
7.06M43.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 3.08B
- RSS assisted
- 3.98K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.