ᴵᴰCriminaL
[I883] BloodyFamily
as of Jul 13, 2026 02:05 UTC
- Kingdom
- #3515
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 156124248
Power
82.7M
#13 / 602 by power
Top 51% among 70-100M
Kill Points
3.84B
#6 / 602 by KP
Top 21% among 70-100M
Deaths
10.7M
#33 / 602 by deaths
Top 77% among 70-100M
Kills
257.3M
Healing
117M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 21% | Top 4% |
| Deaths | Top 6% | Top 77% | Top 14% |
| Power | Top 3% | Top 51% | Top 8% |
Efficiency
- KP per heal
- 32.8
- kill points earned per unit healed
- Kill / heal ratio
- 2.20
- total kills vs healing
- T4+T5 kill share
- 84.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.26B85.0%
T4
550.7M14.4%
T3
5.92M0.2%
T2
13.1M0.3%
T1
6.22M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
163M63.4%
T4
55.1M21.4%
T3
1.48M0.6%
T2
6.57M2.6%
T1
31.1M12.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.4M34.4%
Hero
4.71M5.7%
Tech
31.3M37.9%
Building
18.2M22.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.1B
- RSS assisted
- 83.9K
Scan history
3 scans · Jul 11, 2026 09:00 UTC → Jul 13, 2026 02:05 UTC
Power82.7M
Kill points3.84B
Deaths10.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 02:05 UTC | #3515 | 82.7M | +20.4K | - | - | +1K |
| Jul 11, 2026 22:57 UTC | #3515 | 82.7M | +4.60K | - | - | +1.18K |
| Jul 11, 2026 09:00 UTC | #3515 | 82.7M | first scan on record | |||