Monkey King VHP
[1UNQ] UNIQUE
as of Jul 11, 2026 09:09 UTC
- Kingdom
- #1001
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 15663154
Power
112.4M
#65 / 648 by power
Top 49% among 100-200M
Kill Points
3.78B
#9 / 648 by KP
Top 68% among 100-200M
Deaths
24.9M
#16 / 648 by deaths
Top 64% among 100-200M
Kills
452.1M
Healing
321M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 68% | Top 4% |
| Deaths | Top 3% | Top 64% | Top 5% |
| Power | Top 11% | Top 49% | Top 2% |
Efficiency
- KP per heal
- 11.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.41
- total kills vs healing
- T4+T5 kill share
- 56.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.32B61.4%
T4
1.36B36.1%
T3
48M1.3%
T2
11.2M0.3%
T1
35.3M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
116M26.0%
T4
136.2M30.5%
T3
12M2.7%
T2
5.59M1.3%
T1
176.6M39.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
54.9M48.9%
Hero
6.76M6.0%
Tech
31.3M27.9%
Building
19.4M17.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.7B
- RSS assisted
- 105.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.