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[HS'6] High Sovereigns

as of Jul 13, 2026 01:00 UTC

Kingdom
#3428
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
156736571
Power
71.9M
#30 / 491 by power
Top 93% among 70-100M
Kill Points
779.1M
#28 / 491 by KP
Top 73% among 70-100M
Deaths
8.26M
#42 / 491 by deaths
Top 86% among 70-100M
Kills
60M
Healing
53.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 73%Top 11%
DeathsTop 9%Top 86%Top 17%
PowerTop 7%Top 93%Top 12%

Efficiency

KP per heal
14.6
kill points earned per unit healed
Kill / heal ratio
1.13
total kills vs healing
T4+T5 kill share
78.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
563.2M72.3%
T4
189.1M24.3%
T3
18.6M2.4%
T2
7.35M0.9%
T1
930.7K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
28.2M46.9%
T4
18.9M31.5%
T3
4.64M7.7%
T2
3.67M6.1%
T1
4.65M7.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
18.1M25.1%
Hero
3.57M5.0%
Tech
31.3M43.6%
Building
18.9M26.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
6.24B
RSS assisted
39.1K

Scan history

3 scans · Jul 11, 2026 07:02 UTC Jul 13, 2026 01:00 UTC
Power71.9M
Jul 11, 2026 07:02 UTC - 78,848,946Jul 11, 2026 22:51 UTC - 71,776,882Jul 13, 2026 01:00 UTC - 71,913,422
Kill points779.1M
Jul 11, 2026 07:02 UTC - 731,790,950Jul 11, 2026 22:51 UTC - 779,136,190Jul 13, 2026 01:00 UTC - 779,136,190
Deaths8.26M
Jul 11, 2026 07:02 UTC - 8,199,133Jul 11, 2026 22:51 UTC - 8,255,630Jul 13, 2026 01:00 UTC - 8,255,630
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 01:00 UTC#342871.9M+136.5K---
Jul 11, 2026 22:51 UTC#342871.8M-7.07M+47.3M+56.5K+1.59M
Jul 11, 2026 07:02 UTC#342878.8Mfirst scan on record