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Governor15693509

[Z4TF] Zone 4 Top Farmers

as of Jul 13, 2026 05:59 UTC

Kingdom
#1957
Civilization
Civ 9
Town Center
TC 25
VIP
Level 0
Governor ID
15693509
Power
81.8M
#11 / 165 by power
Top 54% among 70-100M
Kill Points
2.96B
#3 / 165 by KP
Top 29% among 70-100M
Deaths
15.9M
#17 / 165 by deaths
Top 56% among 70-100M
Kills
202.4M
Healing
126.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 29%Top 5%
DeathsTop 11%Top 56%Top 9%
PowerTop 7%Top 54%Top 8%

Efficiency

KP per heal
23.4
kill points earned per unit healed
Kill / heal ratio
1.60
total kills vs healing
T4+T5 kill share
94.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.22B75.1%
T4
723.4M24.5%
T3
7.91M0.3%
T2
1.97M0.1%
T1
1.58M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
111M57.2%
T4
72.3M37.2%
T3
1.98M1.0%
T2
985K0.5%
T1
7.92M4.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.2M30.8%
Hero
5.88M7.2%
Tech
31.3M38.3%
Building
19.4M23.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
37.8B
RSS assisted
189.7K

Scan history

3 scans · Jul 9, 2026 19:27 UTC Jul 13, 2026 05:59 UTC
Power81.8M
Jul 9, 2026 19:27 UTC - 81,723,791Jul 11, 2026 11:23 UTC - 82,248,821Jul 13, 2026 05:59 UTC - 81,798,111
Kill points2.96B
Jul 9, 2026 19:27 UTC - 2,930,597,646Jul 11, 2026 11:23 UTC - 2,930,597,646Jul 13, 2026 05:59 UTC - 2,955,261,015
Deaths15.9M
Jul 9, 2026 19:27 UTC - 15,916,431Jul 11, 2026 11:23 UTC - 15,916,431Jul 13, 2026 05:59 UTC - 15,923,806
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:59 UTC#195781.8M-450.7K+24.7M+7.38K+427.1K
Jul 11, 2026 11:23 UTC#195782.2M+525K--+6.49K
Jul 9, 2026 19:27 UTC#195781.7Mfirst scan on record