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[FK76] Foolish Knights
as of Jul 15, 2026 05:13 UTC
- Kingdom
- #2676
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 157765665
Power
76.3M
#30 / 438 by power
Top 76% among 70-100M
Kill Points
2.54B
#26 / 438 by KP
Top 34% among 70-100M
Deaths
11.3M
#45 / 438 by deaths
Top 75% among 70-100M
Kills
167.3M
Healing
143.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 34% | Top 6% |
| Deaths | Top 11% | Top 75% | Top 13% |
| Power | Top 7% | Top 76% | Top 10% |
Efficiency
- KP per heal
- 17.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.17
- total kills vs healing
- T4+T5 kill share
- 90.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.98B78.2%
T4
524.2M20.7%
T3
22.5M0.9%
T2
5.42M0.2%
T1
1.46M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
99.2M59.3%
T4
52.4M31.3%
T3
5.63M3.4%
T2
2.71M1.6%
T1
7.30M4.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.4M28.1%
Hero
5.12M6.7%
Tech
31.3M41.1%
Building
18.4M24.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.2B
- RSS assisted
- 53.4K
Scan history
4 scans · Jul 11, 2026 04:28 UTC → Jul 15, 2026 05:13 UTC
Power76.3M
Kill points2.54B
Deaths11.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:13 UTC | #2676 | 76.3M | -113.8K | - | - | - |
| Jul 14, 2026 06:09 UTC | #2676 | 76.4M | -202.4K | - | - | - |
| Jul 12, 2026 19:55 UTC | #2676 | 76.6M | +3.25M | - | - | +337.4K |
| Jul 11, 2026 04:28 UTC | #2676 | 73.3M | first scan on record | |||