KW03
No alliance
as of Jul 13, 2026 17:21 UTC
- Kingdom
- #1452
- Civilization
- Civ 2
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 158000094
Power
14.3M
#176 / 542 by power
Top 28% among <25M
Kill Points
267.1K
#246 / 542 by KP
Top 46% among <25M
Deaths
55.6K
#319 / 542 by deaths
Top 55% among <25M
Kills
139K
Healing
173.3K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 46% | Top 46% | Top 65% |
| Deaths | Top 59% | Top 55% | Top 71% |
| Power | Top 33% | Top 28% | Top 54% |
Efficiency
- KP per heal
- 1.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.80
- total kills vs healing
- T4+T5 kill share
- 0.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
2.98K1.1%
T3
57K21.3%
T2
202.5K75.8%
T1
4.64K1.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
2980.2%
T3
14.3K10.3%
T2
101.2K72.8%
T1
23.2K16.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.01M28.1%
Hero
783K5.5%
Tech
2.63M18.4%
Building
6.83M47.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.89B
- RSS assisted
- 1.29K
Scan history
3 scans · Jul 10, 2026 23:02 UTC → Jul 13, 2026 17:21 UTC
Power14.3M
Kill points267.1K
Deaths55.6K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:21 UTC | #1452 | 14.3M | - | - | - | - |
| Jul 12, 2026 00:35 UTC | #1452 | 14.3M | - | - | - | - |
| Jul 10, 2026 23:02 UTC | #1452 | 14.3M | first scan on record | |||